Codechange: rename TILE_ADD(XY) to TileAdd(XY)

This commit is contained in:
Rubidium
2024-03-10 14:51:08 +01:00
committed by rubidium42
parent df461b0329
commit 27eadc13ec
22 changed files with 77 additions and 78 deletions

View File

@@ -613,7 +613,7 @@ CommandCost StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRect
if (mode == ADD_FORCE || (w <= _settings_game.station.station_spread && h <= _settings_game.station.station_spread)) {
/* Important when the old rect is completely inside the new rect, resp. the old one was empty. */
CommandCost ret = this->BeforeAddTile(tile, mode);
if (ret.Succeeded()) ret = this->BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
if (ret.Succeeded()) ret = this->BeforeAddTile(TileAddXY(tile, w - 1, h - 1), mode);
return ret;
}
return CommandCost();
@@ -694,7 +694,7 @@ bool StationRect::AfterRemoveRect(BaseStation *st, TileArea ta)
assert(this->PtInExtendedRect(TileX(ta.tile) + ta.w - 1, TileY(ta.tile) + ta.h - 1));
bool empty = this->AfterRemoveTile(st, ta.tile);
if (ta.w != 1 || ta.h != 1) empty = empty || this->AfterRemoveTile(st, TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1));
if (ta.w != 1 || ta.h != 1) empty = empty || this->AfterRemoveTile(st, TileAddXY(ta.tile, ta.w - 1, ta.h - 1));
return empty;
}