Fix: disable hardware acceleration when GPU driver crashed the game last attempt (#10928)

(cherry picked from commit 0e56a73fb8)
This commit is contained in:
Patric Stout
2023-06-04 16:40:17 +02:00
committed by Jonathan G Rennison
parent 0cb7e253e9
commit 27f305696c
3 changed files with 54 additions and 1 deletions

View File

@@ -101,6 +101,8 @@ private:
static bool SelectDriverImpl(const std::string &name, Driver::Type type);
static void MarkVideoDriverOperational();
protected:
DriverFactoryBase(Driver::Type type, int priority, const char *name, const char *description);