(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code

-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
This commit is contained in:
truelight
2007-06-11 11:50:49 +00:00
parent 251a8e36e3
commit 27febd474c
20 changed files with 909 additions and 292 deletions

View File

@@ -19,6 +19,7 @@
#include "genworld.h"
#include "debug.h"
#include "zoom.hpp"
#include "blitter/blitter.hpp"
#ifdef _DEBUG
bool _dbg_screen_rect;
@@ -45,14 +46,7 @@ int _pal_last_dirty;
Colour _cur_palette[256];
byte _stringwidth_table[FS_END][224];
enum BlitterMode {
BM_NORMAL,
BM_COLOUR_REMAP,
BM_TRANSPARENT,
};
template <BlitterMode Tmode>
static inline void GfxMainBlitter(const Sprite *sprite, int x, int y);
static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode);
FontSize _cur_fontsize;
static FontSize _last_fontsize;
@@ -683,7 +677,7 @@ skip_cont:;
if (IsPrintable(c)) {
if (x >= dpi->left + dpi->width) goto skip_char;
if (x + 26 >= dpi->left) {
GfxMainBlitter<BM_COLOUR_REMAP>(GetGlyph(size, c), x, y);
GfxMainBlitter(GetGlyph(size, c), x, y, BM_COLOUR_REMAP);
}
x += GetCharacterWidth(size, c);
} else if (c == '\n') { // newline = {}
@@ -720,269 +714,81 @@ void DrawSprite(SpriteID img, SpriteID pal, int x, int y)
{
if (HASBIT(img, PALETTE_MODIFIER_TRANSPARENT)) {
_color_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH)) + 1;
GfxMainBlitter<BM_TRANSPARENT>(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y);
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_TRANSPARENT);
} else if (pal != PAL_NONE) {
_color_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH)) + 1;
GfxMainBlitter<BM_COLOUR_REMAP>(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y);
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_COLOUR_REMAP);
} else {
GfxMainBlitter<BM_NORMAL>(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y);
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_NORMAL);
}
}
struct BlitterParams {
int start_x, start_y;
const byte *sprite;
Pixel *dst;
int width, height;
int width_org;
int pitch;
};
template <BlitterMode Tmode, ZoomLevel Tzoom>
static inline void GfxBlitZoomUncomp(BlitterParams *bp)
{
const byte *src = bp->sprite + bp->start_y * bp->width_org + bp->start_x;
Pixel *dst = bp->dst;
int height = bp->height;
int width = bp->width;
int i;
assert(height > 0);
assert(width > 0);
height = UnScaleByZoom(height, Tzoom);
switch (Tmode) {
case BM_COLOUR_REMAP: {
const byte *ctab = _color_remap_ptr;
for (; height != 0; height--) {
for (i = 0; i != UnScaleByZoom(width, Tzoom); i++) {
byte b = ctab[src[ScaleByZoom(i, Tzoom)]];
if (b != 0) dst[i] = b;
}
src += ScaleByZoom(bp->width_org, Tzoom);
dst += bp->pitch;
}
break;
}
case BM_TRANSPARENT: {
const byte *ctab = _color_remap_ptr;
for (; height != 0; height--) {
for (i = 0; i != UnScaleByZoom(width, Tzoom); i++)
if (src[ScaleByZoom(i, Tzoom)] != 0) dst[i] = ctab[dst[i]];
src += ScaleByZoom(bp->width_org, Tzoom);
dst += bp->pitch;
}
break;
}
default:
for (; height != 0; height--) {
for (i = 0; i != UnScaleByZoom(width, Tzoom); i++)
if (src[ScaleByZoom(i, Tzoom)] != 0) dst[i] = src[ScaleByZoom(i, Tzoom)];
src += ScaleByZoom(bp->width_org, Tzoom);
dst += bp->pitch;
}
break;
}
}
template <BlitterMode Tmode, ZoomLevel Tzoom>
static inline void GfxBlitTileZoom(BlitterParams *bp)
{
const byte *src_o = bp->sprite;
const byte *src;
int num, skip;
byte done;
Pixel *dst;
const byte *ctab;
src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
for (;;) {
do {
done = src_o[0];
num = done & 0x7F;
skip = src_o[1];
src = src_o + 2;
src_o += num + 2;
dst = bp->dst;
if (Tzoom >= ZOOM_LVL_OUT_2X && (skip & 1)) {
skip += 1;
src += 1;
num -= 1;
if (num <= 0) continue;
}
if (Tzoom >= ZOOM_LVL_OUT_4X && (skip & 2)) {
skip += 2;
src += 2;
num -= 2;
if (num <= 0) continue;
}
if (Tzoom >= ZOOM_LVL_OUT_8X && (skip & 4)) {
skip += 4;
src += 4;
num -= 4;
if (num <= 0) continue;
}
if (Tzoom >= ZOOM_LVL_OUT_16X && (skip & 8)) {
skip += 8;
src += 8;
num -= 8;
if (num <= 0) continue;
}
if ( (skip -= bp->start_x) > 0) {
dst += UnScaleByZoom(skip, Tzoom);
} else {
src -= skip;
num += skip;
if (num <= 0) continue;
skip = 0;
}
skip = skip + num - bp->width;
if (skip > 0) {
num -= skip;
if (num <= 0) continue;
}
num = UnScaleByZoom(num, Tzoom);
switch (Tmode) {
case BM_COLOUR_REMAP:
ctab = _color_remap_ptr;
for (; num != 0; num--) {
*dst = ctab[*src];
dst++;
src += ScaleByZoom(1, Tzoom);
}
break;
case BM_TRANSPARENT:
ctab = _color_remap_ptr;
for (; num != 0; num--) {
*dst = ctab[*dst];
dst++;
}
break;
default:
if (Tzoom == ZOOM_LVL_NORMAL) {
memcpy(dst, src, num);
} else {
for (; num != 0; num--) {
*dst = *src;
dst++;
src += ScaleByZoom(1, Tzoom);
}
}
break;
}
} while (!(done & 0x80));
bp->dst += bp->pitch;
if (--bp->height == 0) return;
for (int i = 0; i < ScaleByZoom(1, Tzoom) - 1; i++) {
do {
done = src_o[0];
src_o += (done & 0x7F) + 2;
} while (!(done & 0x80));
if (--bp->height == 0) return;
}
}
}
template <BlitterMode Tmode>
static inline void GfxMainBlitter(const Sprite *sprite, int x, int y)
static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode)
{
const DrawPixelInfo *dpi = _cur_dpi;
int start_x, start_y;
BlitterParams bp;
int zoom_mask = ~(ScaleByZoom(1, dpi->zoom) - 1);
Blitter::BlitterParams bp;
/* decode sprite header */
/* Move to the correct offset */
x += sprite->x_offs;
y += sprite->y_offs;
bp.width_org = bp.width = sprite->width;
bp.height = sprite->height;
/* Copy the main data directly from the sprite */
bp.sprite = sprite->data;
bp.sprite_width = sprite->width;
bp.sprite_height = sprite->height;
bp.width = UnScaleByZoom(sprite->width, dpi->zoom);
bp.height = UnScaleByZoom(sprite->height, dpi->zoom);
bp.top = 0;
bp.left = 0;
bp.skip_left = 0;
bp.skip_top = 0;
bp.dst = dpi->dst_ptr;
bp.pitch = dpi->pitch;
bp.remap = _color_remap_ptr;
assert(bp.height > 0);
assert(bp.width > 0);
assert(sprite->width > 0);
assert(sprite->height > 0);
start_y = 0;
if (dpi->zoom > ZOOM_LVL_NORMAL) {
start_y += bp.height & ~zoom_mask;
bp.height &= zoom_mask;
if (bp.height == 0) return;
y &= zoom_mask;
}
if (bp.width <= 0) return;
if (bp.height <= 0) return;
if ( (y -= dpi->top) < 0) {
bp.height += y;
y -= dpi->top;
/* Check for top overflow */
if (y < 0) {
bp.height -= -UnScaleByZoom(y, dpi->zoom);
if (bp.height <= 0) return;
start_y -= y;
bp.skip_top += -UnScaleByZoom(y, dpi->zoom);
y = 0;
} else {
bp.dst += bp.pitch * UnScaleByZoom(y, dpi->zoom);
bp.top = UnScaleByZoom(y, dpi->zoom);
}
bp.start_y = start_y;
if ( (y = y + bp.height - dpi->height) > 0) {
bp.height -= y;
/* Check for bottom overflow */
y += ScaleByZoom(bp.height, dpi->zoom) - dpi->height;
if (y > 0) {
bp.height -= UnScaleByZoom(y, dpi->zoom);
if (bp.height <= 0) return;
}
start_x = 0;
x &= zoom_mask;
if ( (x -= dpi->left) < 0) {
bp.width += x;
x -= dpi->left;
/* Check for left overflow */
if (x < 0) {
bp.width -= -UnScaleByZoom(x, dpi->zoom);
if (bp.width <= 0) return;
start_x -= x;
bp.skip_left += -UnScaleByZoom(x, dpi->zoom);
x = 0;
} else {
bp.left = UnScaleByZoom(x, dpi->zoom);
}
bp.start_x = start_x;
bp.dst += UnScaleByZoom(x, dpi->zoom);
if ( (x = x + bp.width - dpi->width) > 0) {
bp.width -= x;
/* Check for right overflow */
x += ScaleByZoom(bp.width, dpi->zoom) - dpi->width;
if (x > 0) {
bp.width -= UnScaleByZoom(x, dpi->zoom);
if (bp.width <= 0) return;
}
if (sprite->info & 8) {
switch (dpi->zoom) {
case ZOOM_LVL_NORMAL: GfxBlitTileZoom<Tmode, ZOOM_LVL_NORMAL>(&bp); break;
case ZOOM_LVL_OUT_2X: GfxBlitTileZoom<Tmode, ZOOM_LVL_OUT_2X>(&bp); break;
case ZOOM_LVL_OUT_4X: GfxBlitTileZoom<Tmode, ZOOM_LVL_OUT_4X>(&bp); break;
case ZOOM_LVL_OUT_8X: GfxBlitTileZoom<Tmode, ZOOM_LVL_OUT_8X>(&bp); break;
case ZOOM_LVL_OUT_16X: GfxBlitTileZoom<Tmode, ZOOM_LVL_OUT_16X>(&bp); break;
default: NOT_REACHED();
}
} else {
switch (dpi->zoom) {
case ZOOM_LVL_NORMAL: GfxBlitZoomUncomp<Tmode, ZOOM_LVL_NORMAL>(&bp); break;
case ZOOM_LVL_OUT_2X: GfxBlitZoomUncomp<Tmode, ZOOM_LVL_OUT_2X>(&bp); break;
case ZOOM_LVL_OUT_4X: GfxBlitZoomUncomp<Tmode, ZOOM_LVL_OUT_4X>(&bp); break;
case ZOOM_LVL_OUT_8X: GfxBlitZoomUncomp<Tmode, ZOOM_LVL_OUT_8X>(&bp); break;
case ZOOM_LVL_OUT_16X: GfxBlitZoomUncomp<Tmode, ZOOM_LVL_OUT_16X>(&bp); break;
default: NOT_REACHED();
}
}
BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
}
void DoPaletteAnimations();