Merge branch 'master' into jgrpp
# Conflicts: # bin/baseset/no_sound.obs # bin/baseset/orig_dos.obg # bin/baseset/orig_dos.obs # bin/baseset/orig_dos_de.obg # bin/baseset/orig_win.obg # bin/baseset/orig_win.obm # bin/baseset/orig_win.obs # src/aircraft_cmd.cpp # src/blitter/32bpp_anim.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.cpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.cpp # src/blitter/8bpp_base.hpp # src/blitter/common.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.cpp # src/saveload/saveload.cpp # src/town_cmd.cpp # src/viewport.cpp # src/viewport_func.h
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@@ -18,7 +18,7 @@ done during installing Visual Studio, by selecting
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`Visual C++ ATL for x86 and x64` depending on your version). If not, you
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can get it at this location:
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- [MS Windows Platform SDK](http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
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- [MS Windows Platform SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)
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Install the SDK by following the instructions as given.
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@@ -55,6 +55,7 @@ Open the appropriate `sln` (Solution) file for your version of Visual Studio:
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- VS 2015: projects/openttd_vs140.sln
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- VS 2017: projects/openttd_vs141.sln
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- VS 2019: projects/openttd_vs142.sln
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Set the build mode to `Release` in
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`Build > Configuration manager > Active solution configuration`.
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