Merge branch 'master' into jgrpp

# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
This commit is contained in:
Jonathan G Rennison
2019-01-29 02:28:14 +00:00
101 changed files with 8211 additions and 1612 deletions

View File

@@ -371,6 +371,14 @@ void AfterLoadVehicles(bool part_of_load)
v->SetServiceIntervalIsPercent(c->settings.vehicle.servint_ispercent);
}
}
if (IsSavegameVersionBefore(204)) {
/* Ship rotation added */
Ship *s;
FOR_ALL_SHIPS(s) {
s->rotation = s->direction;
}
}
}
v = nullptr;
@@ -792,8 +800,9 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
static const SaveLoad _ship_desc[] = {
SLE_WRITEBYTE(Vehicle, type, VEH_SHIP),
SLE_VEH_INCLUDE(),
SLE_VAR(Ship, state, SLE_UINT8),
SLE_CONDDEQUE(Ship, path, SLE_UINT8, 203, SL_MAX_VERSION),
SLE_VAR(Ship, state, SLE_UINT8),
SLE_CONDDEQUE(Ship, path, SLE_UINT8, 203, SL_MAX_VERSION),
SLE_CONDVAR(Ship, rotation, SLE_UINT8, 204, SL_MAX_VERSION),
SLE_CONDNULL(16, 2, 143), // old reserved space