Merge branch 'master' into jgrpp
# Conflicts: # bin/baseset/no_sound.obs # bin/baseset/orig_dos.obg # bin/baseset/orig_dos.obs # bin/baseset/orig_dos_de.obg # bin/baseset/orig_win.obg # bin/baseset/orig_win.obm # bin/baseset/orig_win.obs # src/aircraft_cmd.cpp # src/blitter/32bpp_anim.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.cpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.cpp # src/blitter/8bpp_base.hpp # src/blitter/common.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.cpp # src/saveload/saveload.cpp # src/town_cmd.cpp # src/viewport.cpp # src/viewport_func.h
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@@ -28,8 +28,9 @@ typedef std::deque<TrackdirByte> ShipPathCache;
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* All ships have this type.
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*/
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struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
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TrackBitsByte state; ///< The "track" the ship is following.
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ShipPathCache path; ///< Cached path.
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TrackBitsByte state; ///< The "track" the ship is following.
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ShipPathCache path; ///< Cached path.
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DirectionByte rotation; ///< Visible direction.
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/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
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Ship() : SpecializedVehicleBase() {}
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