Merge branch 'master' into jgrpp

# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
This commit is contained in:
Jonathan G Rennison
2019-01-29 02:28:14 +00:00
101 changed files with 8211 additions and 1612 deletions

View File

@@ -15,7 +15,7 @@
#include "gfx_type.h"
#include "viewport_type.h"
#include "window_type.h"
#include "tile_type.h"
#include "tile_map.h"
#include "station_type.h"
#include "vehicle_base.h"
@@ -90,9 +90,19 @@ void UpdateAllVirtCoords();
extern Point _tile_fract_coords;
void MarkTileDirtyByTile(const TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END, int bridge_level_offset = 0);
void MarkTileDirtyByTile(const TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below, int bridge_level_offset, int tile_height_override);
void MarkTileDirtyByTileOutsideMap(int x, int y);
/**
* Mark a tile given by its index dirty for repaint.
* @param tile The tile to mark dirty.
* @param mark_dirty_if_zoomlevel_is_below To tell if an update is relevant or not (for example, animations in map mode are not).
* @param bridge_level_offset Height of bridge on tile to also mark dirty. (Height level relative to north corner.)
* @ingroup dirty
*/
static inline void MarkTileDirtyByTile(TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END, int bridge_level_offset = 0)
{
MarkTileDirtyByTile(tile, mark_dirty_if_zoomlevel_is_below, bridge_level_offset, TileHeight(tile));
}
ViewportMapType ChangeRenderMode(const ViewPort *vp, bool down);