(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
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@@ -1215,7 +1215,7 @@ bool AfterLoadGame()
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}
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}
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/* A patch option containing the proportion of towns that grow twice as
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/* A setting containing the proportion of towns that grow twice as
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* fast was added in version 54. From version 56 this is now saved in the
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* town as cities can be built specifically in the scenario editor. */
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if (CheckSavegameVersion(56)) {
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@@ -1257,7 +1257,7 @@ bool AfterLoadGame()
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}
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if (CheckSavegameVersion(58)) {
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/* patch difficulty number_industries other than zero get bumped to +1
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/* Setting difficulty number_industries other than zero get bumped to +1
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* since a new option (very low at position1) has been added */
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if (_settings_game.difficulty.number_industries > 0) {
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_settings_game.difficulty.number_industries++;
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@@ -34,10 +34,10 @@ static const SaveLoad _glog_oldver_desc[] = {
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SLE_END()
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};
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static const SaveLoad _glog_patch_desc[] = {
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SLE_STR(LoggedChange, patch.name, SLE_STR, 128),
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SLE_VAR(LoggedChange, patch.oldval, SLE_INT32),
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SLE_VAR(LoggedChange, patch.newval, SLE_INT32),
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static const SaveLoad _glog_setting_desc[] = {
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SLE_STR(LoggedChange, setting.name, SLE_STR, 128),
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SLE_VAR(LoggedChange, setting.oldval, SLE_INT32),
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SLE_VAR(LoggedChange, setting.newval, SLE_INT32),
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SLE_END()
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};
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@@ -80,7 +80,7 @@ static const SaveLoad *_glog_desc[] = {
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_glog_mode_desc,
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_glog_revision_desc,
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_glog_oldver_desc,
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_glog_patch_desc,
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_glog_setting_desc,
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_glog_grfadd_desc,
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_glog_grfrem_desc,
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_glog_grfcompat_desc,
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@@ -1830,7 +1830,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
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}
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}
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/** Do a save when exiting the game (patch option) _settings_client.gui.autosave_on_exit */
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/** Do a save when exiting the game (_settings_client.gui.autosave_on_exit) */
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void DoExitSave()
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{
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SaveOrLoad("exit.sav", SL_SAVE, AUTOSAVE_DIR);
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