Fix #10206: Disable scripts in intro game (#10241)

This commit is contained in:
Loïc Guilloux
2022-12-15 21:43:07 +01:00
committed by GitHub
parent 8db4892f49
commit 2848483810
4 changed files with 11 additions and 2 deletions

View File

@@ -10,6 +10,7 @@
#include "../stdafx.h"
#include "../debug.h"
#include "../network/network.h"
#include "../openttd.h"
#include "../core/random_func.hpp"
#include "../script/squirrel_class.hpp"
@@ -59,6 +60,11 @@ void AIScannerInfo::RegisterAPI(class Squirrel *engine)
AIInfo *AIScannerInfo::SelectRandomAI() const
{
if (_game_mode == GM_MENU) {
Debug(script, 0, "The intro game should not use AI, loading 'dummy' AI.");
return this->info_dummy;
}
uint num_random_ais = 0;
for (const auto &item : info_single_list) {
AIInfo *i = static_cast<AIInfo *>(item.second);