TBTR: Fix spelling issues in comment and a method name.
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@@ -127,7 +127,7 @@ CommandCallback CcStartStopVehicle;
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/* tbtr_template_gui_create.cpp */
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CommandCallback CcSetVirtualTrain;
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CommandCallback CcVirtualTrainWaggonsMoved;
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CommandCallback CcVirtualTrainWagonsMoved;
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CommandCallback CcDeleteVirtualTrain;
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/* build_vehicle_gui.cpp */
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@@ -52,7 +52,7 @@ static CommandCallback * const _callback_table[] = {
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/* 0x1A */ CcGame,
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/* 0x1B */ CcAddVehicleNewGroup,
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/* 0x1C */ CcSetVirtualTrain,
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/* 0x1D */ CcVirtualTrainWaggonsMoved,
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/* 0x1D */ CcVirtualTrainWagonsMoved,
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/* 0x1E */ CcDeleteVirtualTrain,
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/* 0x1F */ CcAddVirtualEngine,
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};
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@@ -122,7 +122,7 @@ static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Veh
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if (wagon == v) return;
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DoCommandP(v->tile, v->index | ((_ctrl_pressed ? 1 : 0) << 20) | (1 << 21) , wagon == NULL ? INVALID_VEHICLE : wagon->index,
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CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), CcVirtualTrainWaggonsMoved);
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CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), CcVirtualTrainWagonsMoved);
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}
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class TemplateCreateWindow : public Window {
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@@ -569,7 +569,7 @@ void CcSetVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uin
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}
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}
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void CcVirtualTrainWaggonsMoved(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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void CcVirtualTrainWagonsMoved(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (result.Failed()) return;
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