(svn r21956) -Cleanup: always draw the bridge pillars
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@@ -1336,7 +1336,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
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DrawGroundSpriteAt(image, pal, x - ti->x, y - ti->y, z - ti->z);
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}
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} else if (_settings_client.gui.bridge_pillars) {
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} else {
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/* draw pillars below for high bridges */
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DrawBridgePillars(psid, ti, axis, drawfarpillar, x, y, z);
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}
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