(svn r18636) -Codechange: make TextEffect::duration a value in ticks instead of ticks * 8
This commit is contained in:
@@ -23,9 +23,9 @@
|
||||
|
||||
/** Container for all information about a text effect */
|
||||
struct TextEffect : public ViewportSign{
|
||||
StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
|
||||
uint16 duration; ///< How long the text effect should stay
|
||||
uint64 params_1; ///< DParam parameter
|
||||
StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
|
||||
uint8 duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING)
|
||||
TextEffectMode mode; ///< Type of text effect
|
||||
|
||||
/** Reset the text effect */
|
||||
@@ -40,7 +40,7 @@ struct TextEffect : public ViewportSign{
|
||||
static SmallVector<struct TextEffect, 32> _text_effects; ///< Text effects are stored there
|
||||
|
||||
/* Text Effects */
|
||||
TextEffectID AddTextEffect(StringID msg, int center, int y, uint16 duration, TextEffectMode mode)
|
||||
TextEffectID AddTextEffect(StringID msg, int center, int y, uint8 duration, TextEffectMode mode)
|
||||
{
|
||||
if (_game_mode == GM_MENU) return INVALID_TE_ID;
|
||||
|
||||
@@ -80,25 +80,21 @@ void RemoveTextEffect(TextEffectID te_id)
|
||||
_text_effects[te_id].Reset();
|
||||
}
|
||||
|
||||
static void MoveTextEffect(TextEffect *te)
|
||||
{
|
||||
/* Never expire for duration of 0xFFFF */
|
||||
if (te->duration == 0xFFFF) return;
|
||||
if (te->duration < 8) {
|
||||
te->Reset();
|
||||
} else {
|
||||
te->duration -= 8;
|
||||
te->MarkDirty();
|
||||
te->top--;
|
||||
te->MarkDirty();
|
||||
}
|
||||
}
|
||||
|
||||
void MoveAllTextEffects()
|
||||
{
|
||||
const TextEffect *end = _text_effects.End();
|
||||
for (TextEffect *te = _text_effects.Begin(); te != end; te++) {
|
||||
if (te->string_id != INVALID_STRING_ID && te->mode == TE_RISING) MoveTextEffect(te);
|
||||
if (te->string_id == INVALID_STRING_ID) continue;
|
||||
if (te->mode != TE_RISING) continue;
|
||||
|
||||
if (te->duration-- == 0) {
|
||||
te->Reset();
|
||||
continue;
|
||||
}
|
||||
|
||||
te->MarkDirty();
|
||||
te->top--;
|
||||
te->MarkDirty();
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user