(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
The game date subsystem now allows someone to start in the year 0 and continue up to the year 5 000 000. However, you currently cannot build anything before 1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
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10
date.h
10
date.h
@@ -24,14 +24,16 @@
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* The offset in days from the '_date == 0' till
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* 'ConvertYMDToDate(ORIGINAL_BASE_YEAR, 0, 1)'
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*/
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#define DAYS_TILL_ORIGINAL_BASE_YEAR 0
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#define DAYS_TILL_ORIGINAL_BASE_YEAR (365 * ORIGINAL_BASE_YEAR + ORIGINAL_BASE_YEAR / 4 - ORIGINAL_BASE_YEAR / 100 + ORIGINAL_BASE_YEAR / 400)
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/* Temporary value to make transition to full past 2090 easier/more clear */
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#define BASE_YEAR 1920
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#define BASE_YEAR 0
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/* The absolute minimum & maximum years in OTTD */
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#define MIN_YEAR 1920
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#define MAX_YEAR 2090
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#define MIN_YEAR 0
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/* MAX_YEAR, nicely rounded value of the number of years that can
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* be encoded in a single 32 bits date, about 2^31 / 366 years. */
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#define MAX_YEAR 5000000
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/* Year and Date are defined elsewhere */
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typedef uint8 Month;
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