(svn r20644) -Codechange [FS#4086]: unify the vehicle breakdown code (Hirundo)

This commit is contained in:
rubidium
2010-08-28 14:01:50 +00:00
parent ea04251578
commit 28d1d32161
6 changed files with 63 additions and 124 deletions

View File

@@ -31,7 +31,6 @@
#include "ai/ai.hpp"
#include "depot_map.h"
#include "effectvehicle_func.h"
#include "effectvehicle_base.h"
#include "roadstop_base.h"
#include "spritecache.h"
#include "core/random_func.hpp"
@@ -532,40 +531,6 @@ static bool RoadVehCheckTrainCrash(RoadVehicle *v)
return false;
}
static void HandleBrokenRoadVeh(RoadVehicle *v)
{
if (v->breakdown_ctr != 1) {
v->breakdown_ctr = 1;
v->cur_speed = 0;
if (v->breakdowns_since_last_service != 255) {
v->breakdowns_since_last_service++;
}
v->MarkDirty();
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
SND_0F_VEHICLE_BREAKDOWN : SND_35_COMEDY_BREAKDOWN, v);
}
if (!(v->vehstatus & VS_HIDDEN)) {
EffectVehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
if (u != NULL) u->animation_state = v->breakdown_delay * 2;
}
}
if ((v->tick_counter & 1) == 0) {
if (--v->breakdown_delay == 0) {
v->breakdown_ctr = 0;
v->MarkDirty();
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
}
}
}
TileIndex RoadVehicle::GetOrderStationLocation(StationID station)
{
if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
@@ -1522,7 +1487,7 @@ static bool RoadVehController(RoadVehicle *v)
/* road vehicle has broken down? */
if (v->breakdown_ctr != 0) {
if (v->breakdown_ctr <= 2) {
HandleBrokenRoadVeh(v);
v->HandleBreakdown();
return true;
}
if (!v->current_order.IsType(OT_LOADING)) v->breakdown_ctr--;