(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
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@@ -14,8 +14,7 @@
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// Add a command to the local command queue
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void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp)
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{
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CommandPacket* new_cp;
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MallocT(&new_cp, 1);
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CommandPacket* new_cp = MallocT<CommandPacket>(1);
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*new_cp = *cp;
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@@ -31,8 +30,7 @@ void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp)
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// Prepare a DoCommand to be send over the network
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void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback)
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{
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CommandPacket *c;
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MallocT(&c, 1);
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CommandPacket *c = MallocT<CommandPacket>(1);
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byte temp_callback;
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c->player = _local_player;
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