(svn r14949) -Cleanup: pointer coding style
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@@ -32,7 +32,7 @@ uint GetPartialZ(int x, int y, Slope corners);
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uint GetSlopeZ(int x, int y);
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void GetSlopeZOnEdge(Slope tileh, DiagDirection edge, int *z1, int *z2);
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int GetSlopeZInCorner(Slope tileh, Corner corner);
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Slope GetFoundationSlope(TileIndex tile, uint* z);
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Slope GetFoundationSlope(TileIndex tile, uint *z);
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static inline Point RemapCoords(int x, int y, int z)
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{
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