(svn r14949) -Cleanup: pointer coding style

This commit is contained in:
rubidium
2009-01-10 00:31:47 +00:00
parent 86d50b6415
commit 28ea38ae55
126 changed files with 556 additions and 556 deletions

View File

@@ -1664,7 +1664,7 @@ static void DrawTrackFence_WE_2(const TileInfo *ti)
}
static void DrawTrackDetails(const TileInfo* ti)
static void DrawTrackDetails(const TileInfo *ti)
{
switch (GetRailGroundType(ti->tile)) {
case RAIL_GROUND_FENCE_NW: DrawTrackFence_NW(ti); break;
@@ -1705,7 +1705,7 @@ static void DrawTrackDetails(const TileInfo* ti)
* @param ti TileInfo
* @param track TrackBits to draw
*/
static void DrawTrackBits(TileInfo* ti, TrackBits track)
static void DrawTrackBits(TileInfo *ti, TrackBits track)
{
/* SubSprite for drawing the track halftile of 'three-corners-raised'-sloped rail sprites. */
static const int INF = 1000; // big number compared to tilesprite size
@@ -1918,8 +1918,8 @@ static void DrawTile_Track(TileInfo *ti)
if (HasSignals(ti->tile)) DrawSignals(ti->tile, rails);
} else {
/* draw depot/waypoint */
const DrawTileSprites* dts;
const DrawTileSeqStruct* dtss;
const DrawTileSprites *dts;
const DrawTileSeqStruct *dtss;
uint32 relocation;
SpriteID pal = PAL_NONE;
@@ -1954,7 +1954,7 @@ static void DrawTile_Track(TileInfo *ti)
if (statspec != NULL) {
/* emulate station tile - open with building */
const Station* st = ComposeWaypointStation(ti->tile);
const Station *st = ComposeWaypointStation(ti->tile);
uint gfx = 2;
if (HasBit(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) {
@@ -2039,7 +2039,7 @@ default_waypoint:
}
static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStruct* dtss, uint32 offset)
static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStruct *dtss, uint32 offset)
{
SpriteID palette = COMPANY_SPRITE_COLOR(_local_company);
@@ -2054,7 +2054,7 @@ static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStr
void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
{
const DrawTileSprites* dts = &_depot_gfx_table[dir];
const DrawTileSprites *dts = &_depot_gfx_table[dir];
SpriteID image = dts->ground.sprite;
uint32 offset = GetRailTypeInfo(railtype)->total_offset;
@@ -2065,7 +2065,7 @@ void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
void DrawDefaultWaypointSprite(int x, int y, RailType railtype)
{
uint32 offset = GetRailTypeInfo(railtype)->total_offset;
const DrawTileSprites* dts = &_waypoint_gfx_table[AXIS_X];
const DrawTileSprites *dts = &_waypoint_gfx_table[AXIS_X];
DrawTileSequence(x, y, dts->ground.sprite + offset, dts->seq, 0);
}