(svn r14949) -Cleanup: pointer coding style
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@@ -730,7 +730,7 @@ bool AfterLoadGame()
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}
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if (CheckSavegameVersion(42)) {
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Vehicle* v;
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Vehicle *v;
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for (TileIndex t = 0; t < map_size; t++) {
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if (MayHaveBridgeAbove(t)) ClearBridgeMiddle(t);
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