(svn r14110) -Fix: desyncs due to bubbles in toyland

This commit is contained in:
glx
2008-08-20 16:51:08 +00:00
parent c45a143e27
commit 28fb23ca56
2 changed files with 6 additions and 10 deletions

View File

@@ -2270,8 +2270,10 @@ static const SaveLoad _special_desc[] = {
SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleEffect, animation_state), SLE_UINT16),
SLE_VARX(cpp_offsetof(Vehicle, u) + cpp_offsetof(VehicleEffect, animation_substate), SLE_UINT8),
/* reserve extra space in savegame here. (currently 16 bytes) */
SLE_CONDNULL(16, 2, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, 2, SL_MAX_VERSION),
/* reserve extra space in savegame here. (currently 15 bytes) */
SLE_CONDNULL(15, 2, SL_MAX_VERSION),
SLE_END()
};