(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring

This commit is contained in:
tron
2006-03-01 08:56:38 +00:00
parent 7a3a9e6262
commit 28fc670fe2
4 changed files with 71 additions and 29 deletions

49
rail_map.h Normal file
View File

@@ -0,0 +1,49 @@
/* $Id$ */
#ifndef RAIL_MAP_H
#define RAIL_MAP_H
#include "rail.h"
#include "tile.h"
#include "waypoint.h"
static inline TrackBits GetRailWaypointBits(TileIndex t)
{
return _m[t].m5 & RAIL_WAYPOINT_TRACK_MASK ? TRACK_BIT_DIAG2 : TRACK_BIT_DIAG1;
}
static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_NORMAL | b;
}
static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
}
static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = index;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
}
#endif