(svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to NetworkSocketHandler, so it can also be used the TCP socket handler.
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@@ -143,35 +143,6 @@ void NetworkUDPSocketHandler::ReceivePackets()
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}
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/**
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* Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
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* @param p the packet to write the data to
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* @param grf the GRFIdentifier to serialize
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*/
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void NetworkUDPSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf)
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{
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uint j;
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NetworkSend_uint32(p, grf->grfid);
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for (j = 0; j < sizeof(grf->md5sum); j++) {
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NetworkSend_uint8 (p, grf->md5sum[j]);
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}
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}
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/**
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* Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
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* @param p the packet to read the data from
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* @param grf the GRFIdentifier to deserialize
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*/
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void NetworkUDPSocketHandler::Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf)
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{
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uint j;
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grf->grfid = NetworkRecv_uint32(this, p);
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for (j = 0; j < sizeof(grf->md5sum); j++) {
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grf->md5sum[j] = NetworkRecv_uint8(this, p);
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}
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}
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/**
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* Serializes the NetworkGameInfo struct to the packet
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* @param p the packet to write the data to
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