(svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
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@@ -25,7 +25,7 @@ extern const StringID _bridge_material[MAX_BRIDGES];
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static void CcBuildBridge(bool success, uint tile, uint32 p1, uint32 p2)
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{
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if (success) { SndPlayTileFx(0x25, tile); }
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if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
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}
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static void BuildBridge(Window *w, int i)
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