(svn r21471) -Change [FS#4153]: make building aqueducts behave more like building tunnels. They can't be built on flat (or foundationed) tiles, so there is at most one destination tile like there is only one for tunnels

This commit is contained in:
rubidium
2010-12-11 19:49:44 +00:00
parent 7cf40e5d25
commit 293ede7bdf
3 changed files with 55 additions and 10 deletions

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@@ -3668,6 +3668,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge i
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...