Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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@@ -430,7 +430,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
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MusicDriver::GetInstance()->SetVolume(_settings_client.music.music_vol);
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SetEffectVolume(_settings_client.music.effect_vol);
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if (startyear != INVALID_YEAR) IConsoleSetSetting("game_creation.starting_year", startyear);
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if (startyear != INVALID_YEAR) IConsoleSetSetting("game_creation.starting_year", static_cast<int32_t>(startyear));
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if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
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if (!dedicated_host.empty()) {
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@@ -1389,7 +1389,7 @@ void StateGameLoop()
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CallWindowGameTickEvent();
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NewsLoop();
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} else {
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if (_debug_desync_level > 2 && TimerGameCalendar::date_fract == 0 && (TimerGameCalendar::date & 0x1F) == 0) {
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if (_debug_desync_level > 2 && TimerGameCalendar::date_fract == 0 && (static_cast<int32_t>(TimerGameCalendar::date) & 0x1F) == 0) {
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/* Save the desync savegame if needed. */
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std::string name = fmt::format("dmp_cmds_{:08x}_{:08x}.sav", _settings_game.game_creation.generation_seed, TimerGameCalendar::date);
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SaveOrLoad(name, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, false);
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