Fix a few compiler warnings
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@@ -70,17 +70,17 @@ private:
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public:
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SpriteFontCache(FontSize fs);
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~SpriteFontCache();
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virtual SpriteID GetUnicodeGlyph(WChar key) override;
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virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) override;
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virtual void InitializeUnicodeGlyphMap() override;
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virtual void ClearFontCache() override;
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virtual const Sprite *GetGlyph(GlyphID key) override;
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virtual uint GetGlyphWidth(GlyphID key) override;
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virtual bool GetDrawGlyphShadow() override;
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virtual GlyphID MapCharToGlyph(WChar key) override { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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virtual const void *GetFontTable(uint32 tag, size_t &length) override { length = 0; return nullptr; }
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virtual const char *GetFontName() { return "sprite"; }
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virtual bool IsBuiltInFont() override { return true; }
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SpriteID GetUnicodeGlyph(WChar key) override;
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void SetUnicodeGlyph(WChar key, SpriteID sprite) override;
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void InitializeUnicodeGlyphMap() override;
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void ClearFontCache() override;
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const Sprite *GetGlyph(GlyphID key) override;
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uint GetGlyphWidth(GlyphID key) override;
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bool GetDrawGlyphShadow() override;
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GlyphID MapCharToGlyph(WChar key) override { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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const void *GetFontTable(uint32 tag, size_t &length) override { length = 0; return nullptr; }
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const char *GetFontName() override { return "sprite"; }
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bool IsBuiltInFont() override { return true; }
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};
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/**
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@@ -107,7 +107,7 @@ struct RealSpriteGroup : SpriteGroup {
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std::vector<const SpriteGroup *> loading; ///< List of loading groups (can be SpriteIDs or Callback results)
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protected:
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const SpriteGroup *Resolve(ResolverObject &object) const;
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const SpriteGroup *Resolve(ResolverObject &object) const override;
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};
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/* Shared by deterministic and random groups. */
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@@ -25,8 +25,6 @@
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static const uint NPF_HASH_BITS = 12; ///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value.
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/* Do no change below values */
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static const uint NPF_HASH_SIZE = 1 << NPF_HASH_BITS;
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static const uint NPF_HASH_HALFBITS = NPF_HASH_BITS / 2;
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static const uint NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1;
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/** Meant to be stored in AyStar.targetdata */
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struct NPFFindStationOrTileData {
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