Merge branch 'master' into jgrpp
# Conflicts: # regression/regression/result.txt # src/aircraft_cmd.cpp # src/airport_gui.cpp # src/articulated_vehicles.cpp # src/console_cmds.cpp # src/date_gui.cpp # src/engine.cpp # src/genworld_gui.cpp # src/gfx_layout_fallback.cpp # src/group_gui.cpp # src/hotkeys.cpp # src/network/core/tcp_connect.cpp # src/network/core/tcp_listen.h # src/newgrf.cpp # src/newgrf.h # src/newgrf_engine.cpp # src/newgrf_gui.cpp # src/newgrf_station.cpp # src/openttd.cpp # src/order_gui.cpp # src/os/macosx/osx_main.cpp # src/pathfinder/yapf/yapf_node_rail.hpp # src/rail_gui.cpp # src/saveload/afterload.cpp # src/saveload/cargopacket_sl.cpp # src/saveload/linkgraph_sl.cpp # src/saveload/station_sl.cpp # src/script/api/script_industrytype.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_table.cpp # src/settingsgen/settingsgen.cpp # src/station.cpp # src/station_cmd.cpp # src/strings.cpp # src/timer/timer_game_calendar.cpp # src/timer/timer_game_calendar.h # src/timer/timer_manager.h # src/timer/timer_window.cpp # src/timetable_cmd.cpp # src/toolbar_gui.cpp # src/town_cmd.cpp # src/town_gui.cpp # src/train_gui.cpp # src/vehicle_cmd.h # src/vehicle_gui.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_func.h # src/window_gui.h
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@@ -14,6 +14,7 @@
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#include "fios.h"
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#include "string_func.h"
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#include "tar_type.h"
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#include "3rdparty/cpp-btree/btree_set.h"
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#ifdef _WIN32
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#include <windows.h>
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# define access _taccess
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@@ -84,6 +85,8 @@ static bool IsValidSearchPath(Searchpath sp)
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static void FillValidSearchPaths(bool only_local_path)
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{
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_valid_searchpaths.clear();
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btree::btree_set<std::string_view> seen{};
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for (Searchpath sp = SP_FIRST_DIR; sp < NUM_SEARCHPATHS; sp++) {
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if (only_local_path) {
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switch (sp) {
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@@ -97,7 +100,11 @@ static void FillValidSearchPaths(bool only_local_path)
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}
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}
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if (IsValidSearchPath(sp)) _valid_searchpaths.emplace_back(sp);
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if (IsValidSearchPath(sp)) {
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if (seen.count(_searchpaths[sp]) != 0) continue;
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seen.insert(_searchpaths[sp]);
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_valid_searchpaths.emplace_back(sp);
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}
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}
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}
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