Merge branch 'master' into jgrpp
# Conflicts: # regression/regression/result.txt # src/aircraft_cmd.cpp # src/airport_gui.cpp # src/articulated_vehicles.cpp # src/console_cmds.cpp # src/date_gui.cpp # src/engine.cpp # src/genworld_gui.cpp # src/gfx_layout_fallback.cpp # src/group_gui.cpp # src/hotkeys.cpp # src/network/core/tcp_connect.cpp # src/network/core/tcp_listen.h # src/newgrf.cpp # src/newgrf.h # src/newgrf_engine.cpp # src/newgrf_gui.cpp # src/newgrf_station.cpp # src/openttd.cpp # src/order_gui.cpp # src/os/macosx/osx_main.cpp # src/pathfinder/yapf/yapf_node_rail.hpp # src/rail_gui.cpp # src/saveload/afterload.cpp # src/saveload/cargopacket_sl.cpp # src/saveload/linkgraph_sl.cpp # src/saveload/station_sl.cpp # src/script/api/script_industrytype.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_table.cpp # src/settingsgen/settingsgen.cpp # src/station.cpp # src/station_cmd.cpp # src/strings.cpp # src/timer/timer_game_calendar.cpp # src/timer/timer_game_calendar.h # src/timer/timer_manager.h # src/timer/timer_window.cpp # src/timetable_cmd.cpp # src/toolbar_gui.cpp # src/town_cmd.cpp # src/town_gui.cpp # src/train_gui.cpp # src/vehicle_cmd.h # src/vehicle_gui.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_func.h # src/window_gui.h
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@@ -279,11 +279,12 @@ HotkeyList::~HotkeyList()
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* Load HotkeyList from IniFile.
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* @param ini IniFile to load from.
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*/
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void HotkeyList::Load(IniFile *ini)
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void HotkeyList::Load(const IniFile &ini)
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{
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IniGroup *group = ini->GetGroup(this->ini_group);
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const IniGroup *group = ini.GetGroup(this->ini_group);
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if (group == nullptr) return;
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for (Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
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IniItem *item = group->GetItem(hotkey->name);
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const IniItem *item = group->GetItem(hotkey->name);
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if (item != nullptr) {
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hotkey->keycodes.clear();
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if (item->value.has_value()) ParseHotkeys(hotkey, item->value->c_str());
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@@ -295,11 +296,11 @@ void HotkeyList::Load(IniFile *ini)
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* Save HotkeyList to IniFile.
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* @param ini IniFile to save to.
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*/
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void HotkeyList::Save(IniFile *ini) const
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void HotkeyList::Save(IniFile &ini) const
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{
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IniGroup *group = ini->GetGroup(this->ini_group);
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IniGroup &group = ini.GetOrCreateGroup(this->ini_group);
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for (const Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
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IniItem &item = group->GetOrCreateItem(hotkey->name);
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IniItem &item = group.GetOrCreateItem(hotkey->name);
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item.SetValue(SaveKeycodes(hotkey));
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}
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}
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@@ -325,8 +326,8 @@ int HotkeyList::CheckMatch(uint16 keycode, bool global_only) const
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static void SaveLoadHotkeys(bool save)
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{
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IniFile *ini = new IniFile();
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ini->LoadFromDisk(_hotkeys_file, NO_DIRECTORY);
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IniFile ini{};
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ini.LoadFromDisk(_hotkeys_file, NO_DIRECTORY);
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for (HotkeyList *list : *_hotkey_lists) {
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if (save) {
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@@ -336,8 +337,7 @@ static void SaveLoadHotkeys(bool save)
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}
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}
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if (save) ini->SaveToDisk(_hotkeys_file);
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delete ini;
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if (save) ini.SaveToDisk(_hotkeys_file);
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}
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