Merge branch 'master' into jgrpp
# Conflicts: # regression/regression/result.txt # src/aircraft_cmd.cpp # src/airport_gui.cpp # src/articulated_vehicles.cpp # src/console_cmds.cpp # src/date_gui.cpp # src/engine.cpp # src/genworld_gui.cpp # src/gfx_layout_fallback.cpp # src/group_gui.cpp # src/hotkeys.cpp # src/network/core/tcp_connect.cpp # src/network/core/tcp_listen.h # src/newgrf.cpp # src/newgrf.h # src/newgrf_engine.cpp # src/newgrf_gui.cpp # src/newgrf_station.cpp # src/openttd.cpp # src/order_gui.cpp # src/os/macosx/osx_main.cpp # src/pathfinder/yapf/yapf_node_rail.hpp # src/rail_gui.cpp # src/saveload/afterload.cpp # src/saveload/cargopacket_sl.cpp # src/saveload/linkgraph_sl.cpp # src/saveload/station_sl.cpp # src/script/api/script_industrytype.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_table.cpp # src/settingsgen/settingsgen.cpp # src/station.cpp # src/station_cmd.cpp # src/strings.cpp # src/timer/timer_game_calendar.cpp # src/timer/timer_game_calendar.h # src/timer/timer_manager.h # src/timer/timer_window.cpp # src/timetable_cmd.cpp # src/toolbar_gui.cpp # src/town_cmd.cpp # src/town_gui.cpp # src/train_gui.cpp # src/vehicle_cmd.h # src/vehicle_gui.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_func.h # src/window_gui.h
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@@ -94,8 +94,8 @@ Station::Station(TileIndex tile) :
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Station::~Station()
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{
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if (CleaningPool()) {
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for (CargoID c = 0; c < NUM_CARGO; c++) {
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if (this->goods[c].data != nullptr) this->goods[c].data->cargo.OnCleanPool();
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for (GoodsEntry &ge : this->goods) {
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if (ge.data != nullptr) ge.data->cargo.OnCleanPool();
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}
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return;
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}
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@@ -163,8 +163,8 @@ Station::~Station()
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/* Remove all news items */
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DeleteStationNews(this->index);
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for (CargoID c = 0; c < NUM_CARGO; c++) {
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if (this->goods[c].data != nullptr) this->goods[c].data->cargo.Truncate();
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for (GoodsEntry &ge : this->goods) {
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if (ge.data != nullptr) ge.data->cargo.Truncate();
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}
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CargoPacket::InvalidateAllFrom(this->index);
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@@ -269,7 +269,7 @@ void Station::MarkTilesDirty(bool cargo_change) const
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/* Don't waste time updating if there are no custom station graphics
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* that might change. Even if there are custom graphics, they might
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* not change. Unfortunately we have no way of telling. */
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if (this->speclist.size() == 0) return;
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if (this->speclist.empty()) return;
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}
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for (h = 0; h < train_station.h; h++) {
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