Feature: Framerate display window (#6822)

Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
This commit is contained in:
Niels Martin Hansen
2018-07-19 21:17:07 +02:00
committed by Patric Stout
parent a3d1950b65
commit 2a868b9f3b
33 changed files with 1194 additions and 11 deletions

View File

@@ -14,6 +14,7 @@
#include "core/smallvec_type.hpp"
#include "tile_cmd.h"
#include "viewport_func.h"
#include "framerate_type.h"
#include "safeguards.h"
@@ -50,6 +51,8 @@ void AddAnimatedTile(TileIndex tile)
*/
void AnimateAnimatedTiles()
{
PerformanceAccumulator framerate(PFE_GL_LANDSCAPE);
const TileIndex *ti = _animated_tiles.Begin();
while (ti < _animated_tiles.End()) {
const TileIndex curr = *ti;