Feature: Framerate display window (#6822)

Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
This commit is contained in:
Niels Martin Hansen
2018-07-19 21:17:07 +02:00
committed by Patric Stout
parent a3d1950b65
commit 2a868b9f3b
33 changed files with 1194 additions and 11 deletions

View File

@@ -47,6 +47,7 @@
#include "goal_base.h"
#include "story_base.h"
#include "toolbar_gui.h"
#include "framerate_type.h"
#include "widgets/toolbar_widget.h"
@@ -1045,7 +1046,7 @@ static CallBackFunction PlaceLandBlockInfo()
static CallBackFunction ToolbarHelpClick(Window *w)
{
PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 12 : 9);
PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 13 : 10);
return CBF_NONE;
}
@@ -1147,10 +1148,11 @@ static CallBackFunction MenuClickHelp(int index)
case 5: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case 6: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case 7: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case 8: ShowAboutWindow(); break;
case 9: ShowSpriteAlignerWindow(); break;
case 10: ToggleBoundingBoxes(); break;
case 11: ToggleDirtyBlocks(); break;
case 8: ShowFramerateWindow(); break;
case 9: ShowAboutWindow(); break;
case 10: ShowSpriteAlignerWindow(); break;
case 11: ToggleBoundingBoxes(); break;
case 12: ToggleDirtyBlocks(); break;
}
return CBF_NONE;
}