Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
This commit is contained in:
@@ -543,7 +543,7 @@ public:
|
||||
this->SelectFirstAvailableAirport(false);
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
virtual void OnRealtimeTick(uint delta_ms)
|
||||
{
|
||||
CheckRedrawStationCoverage(this);
|
||||
}
|
||||
|
Reference in New Issue
Block a user