(svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
and saveload.c
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@@ -66,15 +66,6 @@ typedef enum {
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IGT_LIST = 1, ///< a list of values, seperated by \n and terminated by the next group block
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} IniGroupType;
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/** Get the address of the variable. Which one to pick depends on the object
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* pointer. If it is NULL we are dealing with global variables so the address
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* is taken. If non-null only the offset is stored in the union and we need
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* to add this to the address of the object */
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static inline void *ini_get_variable(const SaveLoad *sld, const void *object)
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{
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return (object == NULL) ? sld->address : (byte*)object + (ptrdiff_t)sld->address;
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}
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/** The patch values that are used for new games and/or modified in config file */
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extern Patches _patches_newgame;
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