(svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency
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@@ -617,7 +617,7 @@ static void AiNew_State_FindStation(Player *p)
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if (AiNew_CheckVehicleStation(p, st)) {
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// We did found a station that was good enough!
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new_tile = st->xy;
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direction = GetRoadStationDir(st->xy);
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direction = GetRoadStopDir(st->xy);
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break;
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}
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}
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