(svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().

This commit is contained in:
celestar
2007-01-11 11:05:01 +00:00
parent 7996c9e560
commit 2ac0410767
19 changed files with 40 additions and 39 deletions

View File

@@ -437,7 +437,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
const GameSettingData *info;
int x, y;
uint btn, dis;
int val;
int16 val;
// Don't allow clients to make any changes
if (_networking && !_network_server)
@@ -473,7 +473,8 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
SETBIT(_difficulty_click_b, btn);
} else {
// Decrease button clicked
val = max(val - info->step, info->min);
val -= info->step;
val = max(val, info->min);
SETBIT(_difficulty_click_a, btn);
}