Cache animated tile speed, use btree map for animated tiles

This commit is contained in:
Jonathan G Rennison
2020-11-24 19:02:38 +00:00
parent 72a7ae25e8
commit 2ad446369d
23 changed files with 267 additions and 56 deletions

View File

@@ -15,6 +15,7 @@
void AddAnimatedTile(TileIndex tile);
void DeleteAnimatedTile(TileIndex tile);
void AnimateAnimatedTiles();
void UpdateAllAnimatedTileSpeeds();
void InitializeAnimatedTiles();
#endif /* ANIMATED_TILE_FUNC_H */