Cache animated tile speed, use btree map for animated tiles

This commit is contained in:
Jonathan G Rennison
2020-11-24 19:02:38 +00:00
parent 72a7ae25e8
commit 2ad446369d
23 changed files with 267 additions and 56 deletions

View File

@@ -8,6 +8,7 @@
/** @file animated_tile_sl.cpp Code handling saving and loading of animated tiles */
#include "../stdafx.h"
#include "../animated_tile.h"
#include "../tile_type.h"
#include "../core/alloc_func.hpp"
#include "../core/smallvec_type.hpp"
@@ -16,15 +17,21 @@
#include "../safeguards.h"
extern std::vector<TileIndex> _animated_tiles;
/**
* Save the ANIT chunk.
*/
static void Save_ANIT()
{
SlSetLength(_animated_tiles.size() * sizeof(_animated_tiles.front()));
SlArray(_animated_tiles.data(), _animated_tiles.size(), SLE_UINT32);
uint count = 0;
for (const auto &it : _animated_tiles) {
if (!it.second.pending_deletion) count++;
}
SlSetLength(count * 5);
for (const auto &it : _animated_tiles) {
if (it.second.pending_deletion) continue;
SlWriteUint32(it.first);
SlWriteByte(it.second.speed);
}
}
/**
@@ -40,15 +47,26 @@ static void Load_ANIT()
for (int i = 0; i < 256; i++) {
if (anim_list[i] == 0) break;
_animated_tiles.push_back(anim_list[i]);
_animated_tiles[anim_list[i]] = {};
}
return;
}
uint count = (uint)SlGetFieldLength() / sizeof(_animated_tiles.front());
_animated_tiles.clear();
_animated_tiles.resize(_animated_tiles.size() + count);
SlArray(_animated_tiles.data(), count, SLE_UINT32);
if (SlXvIsFeaturePresent(XSLFI_ANIMATED_TILE_EXTRA)) {
uint count = (uint)SlGetFieldLength() / 5;
for (uint i = 0; i < count; i++) {
TileIndex tile = SlReadUint32();
AnimatedTileInfo info = {};
info.speed = SlReadByte();
_animated_tiles[tile] = info;
}
} else {
uint count = (uint)SlGetFieldLength() / 4;
for (uint i = 0; i < count; i++) {
_animated_tiles[SlReadUint32()] = {};
}
}
}
/**