(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY

This commit is contained in:
tron
2005-06-25 06:15:43 +00:00
parent 80760b4f69
commit 2b73dec567
24 changed files with 65 additions and 61 deletions

View File

@@ -236,7 +236,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
ts.modheight = modheight_data;
ts.tile_table = tile_table_data;
tile = TILE_FROM_XY(x,y);
tile = TileVirtXY(x, y);
/* Make an extra check for map-bounds cause we add tiles to the originating tile */
if (tile + TILE_XY(1,1) > MapSize()) return CMD_ERROR;
@@ -394,7 +394,7 @@ int32 CmdPurchaseLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
tile = TILE_FROM_XY(x,y);
tile = TileVirtXY(x, y);
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
@@ -450,7 +450,7 @@ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
tile = TILE_FROM_XY(x,y);
tile = TileVirtXY(x, y);
if (!IsTileType(tile, MP_UNMOVABLE) || _map5[tile] != 3) return CMD_ERROR;
if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;