0/-1 -> INVALID_ENGINE 0x10 -> OWNER_NONE
@@ -391,8 +391,6 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
MarkWholeScreenDirty();
}
extern void DeletePlayerWindows(int pi);
static void PlayersCheckBankrupt(Player *p)
{
PlayerID owner;
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