(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
This commit is contained in:
@@ -20,8 +20,6 @@
|
||||
typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
|
||||
|
||||
|
||||
void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
||||
|
||||
class AI {
|
||||
public:
|
||||
/**
|
||||
|
Reference in New Issue
Block a user