(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
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@@ -44,8 +44,6 @@ enum VehicleRailFlags {
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VRF_TRAIN_STUCK = 8,
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};
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void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
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byte FreightWagonMult(CargoID cargo);
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void UpdateTrainAcceleration(Train *v);
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