Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/engine_base.h
#	src/gfxinit.cpp
#	src/graph_gui.cpp
#	src/lang/brazilian_portuguese.txt
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/korean.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/network/core/address.cpp
#	src/network/core/game_info.h
#	src/network/core/os_abstraction.h
#	src/network/core/udp.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_internal.h
#	src/newgrf_engine.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/string_func.h
#	src/town_gui.cpp
#	src/video/video_driver.cpp
#	src/widget_type.h
This commit is contained in:
Jonathan G Rennison
2021-09-18 01:28:57 +01:00
50 changed files with 974 additions and 527 deletions

View File

@@ -67,12 +67,6 @@ static_assert(lengthof(_orig_rail_vehicle_info) + lengthof(_orig_road_vehicle_in
const uint EngineOverrideManager::NUM_DEFAULT_ENGINES = _engine_counts[VEH_TRAIN] + _engine_counts[VEH_ROAD] + _engine_counts[VEH_SHIP] + _engine_counts[VEH_AIRCRAFT];
Engine::Engine() :
overrides_count(0),
overrides(nullptr)
{
}
Engine::Engine(VehicleType type, EngineID base)
{
this->type = type;
@@ -137,11 +131,6 @@ Engine::Engine(VehicleType type, EngineID base)
}
}
Engine::~Engine()
{
UnloadWagonOverrides(this);
}
/**
* Checks whether the engine is a valid (non-articulated part of an) engine.
* @return true if enabled