Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/engine_base.h
#	src/gfxinit.cpp
#	src/graph_gui.cpp
#	src/lang/brazilian_portuguese.txt
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/korean.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/network/core/address.cpp
#	src/network/core/game_info.h
#	src/network/core/os_abstraction.h
#	src/network/core/udp.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_internal.h
#	src/newgrf_engine.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/string_func.h
#	src/town_gui.cpp
#	src/video/video_driver.cpp
#	src/widget_type.h
This commit is contained in:
Jonathan G Rennison
2021-09-18 01:28:57 +01:00
50 changed files with 974 additions and 527 deletions

View File

@@ -94,6 +94,18 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
}
}
/**
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param with_family whether to add the family (e.g. IPvX).
* @return the address
*/
std::string NetworkAddress::GetAddressAsString(bool with_family)
{
char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
this->GetAddressAsString(buf, lastof(buf), with_family);
return buf;
}
/**
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param with_family whether to add the family (e.g. IPvX).
@@ -311,12 +323,11 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString());
return INVALID_SOCKET;
}
@@ -325,8 +336,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed", type);
int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen);
if (err != 0 && NetworkGetLastError() != EINPROGRESS) {
DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address, family, NetworkGetLastErrorString());
if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) {
DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
@@ -342,28 +353,28 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
tv.tv_sec = DEFAULT_CONNECT_TIMEOUT_SECONDS;
int n = select(FD_SETSIZE, NULL, &write_fd, NULL, &tv);
if (n < 0) {
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
/* If no fd is selected, the timeout has been reached. */
if (n == 0) {
DEBUG(net, 1, "[%s] timed out while connecting to %s", type, address);
DEBUG(net, 1, "[%s] timed out while connecting to %s", type, address.c_str());
closesocket(sock);
return INVALID_SOCKET;
}
/* Retrieve last error, if any, on the socket. */
err = GetSocketError(sock);
if (err != 0) {
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address, NetworkGetErrorString(err));
NetworkError socket_error = GetSocketError(sock);
if (socket_error.HasError()) {
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), socket_error.AsString());
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded. */
DEBUG(net, 1, "[%s] connected to %s", type, address);
DEBUG(net, 1, "[%s] connected to %s", type, address.c_str());
return sock;
}
@@ -388,48 +399,47 @@ static SOCKET ListenLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
return INVALID_SOCKET;
}
if (runp->ai_socktype == SOCK_STREAM && !SetNoDelay(sock)) {
DEBUG(net, 3, "[%s] setting TCP_NODELAY failed for port %s", type, address);
DEBUG(net, 3, "[%s] setting TCP_NODELAY failed for port %s", type, address.c_str());
}
int on = 1;
/* The (const char*) cast is needed for windows!! */
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
}
#ifndef __OS2__
if (runp->ai_family == AF_INET6 &&
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address, NetworkGetLastErrorString());
DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
}
#endif
if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded */
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed for %s port %s", type, family, address);
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed for %s port %s", type, family, address.c_str());
DEBUG(net, 1, "[%s] listening on %s port %s", type, family, address);
DEBUG(net, 1, "[%s] listening on %s port %s", type, family, address.c_str());
return sock;
}