Saveload: Use table format for tunnel chunk

This commit is contained in:
Jonathan G Rennison
2024-07-08 18:48:37 +01:00
parent 3035b91b5c
commit 2bf05321bb
2 changed files with 14 additions and 11 deletions

View File

@@ -116,7 +116,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_EXTENDED_GAMELOG, XSCF_NULL, 2, 2, "extended_gamelog", nullptr, nullptr, nullptr },
{ XSLFI_STATION_CATCHMENT_INC, XSCF_NULL, 1, 1, "station_catchment_inc", nullptr, nullptr, nullptr },
{ XSLFI_CUSTOM_BRIDGE_HEADS, XSCF_NULL, 4, 4, "custom_bridge_heads", nullptr, nullptr, nullptr },
{ XSLFI_CHUNNEL, XSCF_NULL, 2, 2, "chunnel", nullptr, nullptr, "TUNN" },
{ XSLFI_CHUNNEL, XSCF_NULL, 3, 3, "chunnel", nullptr, nullptr, "TUNN" },
{ XSLFI_SCHEDULED_DISPATCH, XSCF_NULL, 8, 8, "scheduled_dispatch", nullptr, nullptr, nullptr },
{ XSLFI_MORE_TOWN_GROWTH_RATES, XSCF_NULL, 1, 1, "more_town_growth_rates", nullptr, nullptr, nullptr },
{ XSLFI_MULTIPLE_DOCKS, XSCF_NULL, 2, 2, "multiple_docks", nullptr, nullptr, nullptr },