(svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592
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		| @@ -545,7 +545,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) | |||||||
| 				// Middle part of bridge with clear land below? | 				// Middle part of bridge with clear land below? | ||||||
| 				if ((_m[target].m5 & 0xF8) == 0xC0) { | 				if ((_m[target].m5 & 0xF8) == 0xC0) { | ||||||
| 					_m[target].m5 |= 0x08; | 					_m[target].m5 |= 0x08; | ||||||
| 					MarkTileDirtyByTile(tile); | 					MarkTileDirtyByTile(target); | ||||||
| 				} | 				} | ||||||
| 				break; | 				break; | ||||||
|  |  | ||||||
|   | |||||||
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