Codechange: Use ChunkHandlers sub-classes
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@@ -32,7 +32,7 @@ extern OrderListPool _orderlist_pool;
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*/
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struct Order : OrderPool::PoolItem<&_order_pool> {
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private:
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friend void Load_VEHS(); ///< Loading of ancient vehicles.
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friend struct VEHSChunkHandler; ///< Loading of ancient vehicles.
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friend SaveLoadTable GetOrderDescription(); ///< Saving and loading of orders.
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/* So we can use private/protected variables in the saveload code */
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friend class SlVehicleCommon;
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