Codechange: Use ChunkHandlers sub-classes

This commit is contained in:
glx22
2021-06-07 23:24:37 +02:00
committed by Loïc Guilloux
parent c1a9fe6fbd
commit 2c941cd8b3
35 changed files with 1953 additions and 1665 deletions

View File

@@ -25,43 +25,50 @@ static const SaveLoad _engine_renew_desc[] = {
SLE_CONDVAR(EngineRenew, replace_when_old, SLE_BOOL, SLV_175, SL_MAX_VERSION),
};
static void Save_ERNW()
{
SlTableHeader(_engine_renew_desc);
for (EngineRenew *er : EngineRenew::Iterate()) {
SlSetArrayIndex(er->index);
SlObject(er, _engine_renew_desc);
struct ERNWChunkHandler : ChunkHandler {
ERNWChunkHandler() : ChunkHandler('ERNW', CH_TABLE)
{
this->fix_pointers = true;
}
}
static void Load_ERNW()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_engine_renew_desc, _engine_renew_sl_compat);
void Save() const override
{
SlTableHeader(_engine_renew_desc);
int index;
while ((index = SlIterateArray()) != -1) {
EngineRenew *er = new (index) EngineRenew();
SlObject(er, slt);
/* Advanced vehicle lists, ungrouped vehicles got added */
if (IsSavegameVersionBefore(SLV_60)) {
er->group_id = ALL_GROUP;
} else if (IsSavegameVersionBefore(SLV_71)) {
if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
for (EngineRenew *er : EngineRenew::Iterate()) {
SlSetArrayIndex(er->index);
SlObject(er, _engine_renew_desc);
}
}
}
static void Ptrs_ERNW()
{
for (EngineRenew *er : EngineRenew::Iterate()) {
SlObject(er, _engine_renew_desc);
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_engine_renew_desc, _engine_renew_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
EngineRenew *er = new (index) EngineRenew();
SlObject(er, slt);
/* Advanced vehicle lists, ungrouped vehicles got added */
if (IsSavegameVersionBefore(SLV_60)) {
er->group_id = ALL_GROUP;
} else if (IsSavegameVersionBefore(SLV_71)) {
if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
}
}
}
}
static const ChunkHandler ERNW{ 'ERNW', Save_ERNW, Load_ERNW, Ptrs_ERNW, nullptr, CH_TABLE };
void FixPointers() const override
{
for (EngineRenew *er : EngineRenew::Iterate()) {
SlObject(er, _engine_renew_desc);
}
}
};
static const ERNWChunkHandler ERNW;
static const ChunkHandlerRef autoreplace_chunk_handlers[] = {
ERNW,
};