Codechange: Use ChunkHandlers sub-classes

This commit is contained in:
glx22
2021-06-07 23:24:37 +02:00
committed by Loïc Guilloux
parent c1a9fe6fbd
commit 2c941cd8b3
35 changed files with 1953 additions and 1665 deletions

View File

@@ -18,22 +18,30 @@
#include "../safeguards.h"
/** Prices in pre 126 savegames */
static void Load_PRIC()
{
/* Old games store 49 base prices, very old games store them as int32 */
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlCopy(nullptr, 49, vt | SLE_VAR_NULL);
SlCopy(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
}
struct PRICChunkHandler : ChunkHandler {
PRICChunkHandler() : ChunkHandler('PRIC', CH_READONLY) {}
void Load() const override
{
/* Old games store 49 base prices, very old games store them as int32 */
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlCopy(nullptr, 49, vt | SLE_VAR_NULL);
SlCopy(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
}
};
/** Cargo payment rates in pre 126 savegames */
static void Load_CAPR()
{
uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlCopy(nullptr, num_cargo, vt | SLE_VAR_NULL);
SlCopy(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
}
struct CAPRChunkHandler : ChunkHandler {
CAPRChunkHandler() : ChunkHandler('CAPR', CH_READONLY) {}
void Load() const override
{
uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlCopy(nullptr, num_cargo, vt | SLE_VAR_NULL);
SlCopy(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
}
};
static const SaveLoad _economy_desc[] = {
SLE_CONDVAR(Economy, old_max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65),
@@ -49,25 +57,29 @@ static const SaveLoad _economy_desc[] = {
};
/** Economy variables */
static void Save_ECMY()
{
SlTableHeader(_economy_desc);
struct ECMYChunkHandler : ChunkHandler {
ECMYChunkHandler() : ChunkHandler('ECMY', CH_TABLE) {}
SlSetArrayIndex(0);
SlObject(&_economy, _economy_desc);
}
void Save() const override
{
SlTableHeader(_economy_desc);
/** Economy variables */
static void Load_ECMY()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_economy_desc, _economy_sl_compat);
SlSetArrayIndex(0);
SlObject(&_economy, _economy_desc);
}
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(&_economy, slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many ECMY entries");
StartupIndustryDailyChanges(IsSavegameVersionBefore(SLV_102)); // old savegames will need to be initialized
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_economy_desc, _economy_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlObject(&_economy, slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many ECMY entries");
StartupIndustryDailyChanges(IsSavegameVersionBefore(SLV_102)); // old savegames will need to be initialized
}
};
static const SaveLoad _cargopayment_desc[] = {
SLE_REF(CargoPayment, front, REF_VEHICLE),
@@ -76,39 +88,46 @@ static const SaveLoad _cargopayment_desc[] = {
SLE_CONDVAR(CargoPayment, visual_transfer, SLE_INT64, SLV_181, SL_MAX_VERSION),
};
static void Save_CAPY()
{
SlTableHeader(_cargopayment_desc);
for (CargoPayment *cp : CargoPayment::Iterate()) {
SlSetArrayIndex(cp->index);
SlObject(cp, _cargopayment_desc);
struct CAPYChunkHandler : ChunkHandler {
CAPYChunkHandler() : ChunkHandler('CAPY', CH_TABLE)
{
this->fix_pointers = true;
}
}
static void Load_CAPY()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_cargopayment_desc, _cargopayment_sl_compat);
void Save() const override
{
SlTableHeader(_cargopayment_desc);
int index;
while ((index = SlIterateArray()) != -1) {
CargoPayment *cp = new (index) CargoPayment();
SlObject(cp, slt);
for (CargoPayment *cp : CargoPayment::Iterate()) {
SlSetArrayIndex(cp->index);
SlObject(cp, _cargopayment_desc);
}
}
}
static void Ptrs_CAPY()
{
for (CargoPayment *cp : CargoPayment::Iterate()) {
SlObject(cp, _cargopayment_desc);
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_cargopayment_desc, _cargopayment_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
CargoPayment *cp = new (index) CargoPayment();
SlObject(cp, slt);
}
}
}
static const ChunkHandler CAPY{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_TABLE };
static const ChunkHandler PRIC{ 'PRIC', nullptr, Load_PRIC, nullptr, nullptr, CH_READONLY };
static const ChunkHandler CAPR{ 'CAPR', nullptr, Load_CAPR, nullptr, nullptr, CH_READONLY };
static const ChunkHandler ECMY{ 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_TABLE };
void FixPointers() const override
{
for (CargoPayment *cp : CargoPayment::Iterate()) {
SlObject(cp, _cargopayment_desc);
}
}
};
static const CAPYChunkHandler CAPY;
static const PRICChunkHandler PRIC;
static const CAPRChunkHandler CAPR;
static const ECMYChunkHandler ECMY;
static const ChunkHandlerRef economy_chunk_handlers[] = {
CAPY,
PRIC,