Codechange: Use ChunkHandlers sub-classes

This commit is contained in:
glx22
2021-06-07 23:24:37 +02:00
committed by Loïc Guilloux
parent c1a9fe6fbd
commit 2c941cd8b3
35 changed files with 1953 additions and 1665 deletions

View File

@@ -23,34 +23,37 @@ static const SaveLoad _storage_desc[] = {
SLE_CONDARR(PersistentStorage, storage, SLE_UINT32, 256, SLV_EXTEND_PERSISTENT_STORAGE, SL_MAX_VERSION),
};
/** Load persistent storage data. */
static void Load_PSAC()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_storage_desc, _storage_sl_compat);
/** Persistent storage data. */
struct PSACChunkHandler : ChunkHandler {
PSACChunkHandler() : ChunkHandler('PSAC', CH_TABLE) {}
int index;
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_storage_desc, _storage_sl_compat);
while ((index = SlIterateArray()) != -1) {
assert(PersistentStorage::CanAllocateItem());
PersistentStorage *ps = new (index) PersistentStorage(0, 0, 0);
SlObject(ps, slt);
int index;
while ((index = SlIterateArray()) != -1) {
assert(PersistentStorage::CanAllocateItem());
PersistentStorage *ps = new (index) PersistentStorage(0, 0, 0);
SlObject(ps, slt);
}
}
}
/** Save persistent storage data. */
static void Save_PSAC()
{
SlTableHeader(_storage_desc);
void Save() const override
{
SlTableHeader(_storage_desc);
/* Write the industries */
for (PersistentStorage *ps : PersistentStorage::Iterate()) {
ps->ClearChanges();
SlSetArrayIndex(ps->index);
SlObject(ps, _storage_desc);
/* Write the industries */
for (PersistentStorage *ps : PersistentStorage::Iterate()) {
ps->ClearChanges();
SlSetArrayIndex(ps->index);
SlObject(ps, _storage_desc);
}
}
}
};
static const ChunkHandler PSAC{ 'PSAC', Save_PSAC, Load_PSAC, nullptr, nullptr, CH_TABLE };
static const PSACChunkHandler PSAC;
static const ChunkHandlerRef persistent_storage_chunk_handlers[] = {
PSAC,
};