Codechange: Use ChunkHandlers sub-classes

This commit is contained in:
glx22
2021-06-07 23:24:37 +02:00
committed by Loïc Guilloux
parent c1a9fe6fbd
commit 2c941cd8b3
35 changed files with 1953 additions and 1665 deletions

View File

@@ -38,34 +38,38 @@ static const SaveLoad _story_page_elements_desc[] = {
SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
};
static void Save_STORY_PAGE_ELEMENT()
{
SlTableHeader(_story_page_elements_desc);
struct STPEChunkHandler : ChunkHandler {
STPEChunkHandler() : ChunkHandler('STPE', CH_TABLE) {}
for (StoryPageElement *s : StoryPageElement::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_page_elements_desc);
}
}
void Save() const override
{
SlTableHeader(_story_page_elements_desc);
static void Load_STORY_PAGE_ELEMENT()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_page_elements_desc, _story_page_elements_sl_compat);
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPageElement *s = new (index) StoryPageElement();
SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
for (StoryPageElement *s : StoryPageElement::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_page_elements_desc);
}
}
/* Update the next sort value, so that the next
* created page is shown after all existing pages.
*/
_story_page_element_next_sort_value = max_sort_value + 1;
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_page_elements_desc, _story_page_elements_sl_compat);
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPageElement *s = new (index) StoryPageElement();
SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
}
}
/* Update the next sort value, so that the next
* created page is shown after all existing pages.
*/
_story_page_element_next_sort_value = max_sort_value + 1;
}
};
static const SaveLoad _story_pages_desc[] = {
SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_185),
@@ -76,37 +80,41 @@ static const SaveLoad _story_pages_desc[] = {
SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
};
static void Save_STORY_PAGE()
{
SlTableHeader(_story_pages_desc);
struct STPAChunkHandler : ChunkHandler {
STPAChunkHandler() : ChunkHandler('STPA', CH_TABLE) {}
for (StoryPage *s : StoryPage::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_pages_desc);
}
}
void Save() const override
{
SlTableHeader(_story_pages_desc);
static void Load_STORY_PAGE()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_pages_desc, _story_pages_sl_compat);
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPage *s = new (index) StoryPage();
SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
for (StoryPage *s : StoryPage::Iterate()) {
SlSetArrayIndex(s->index);
SlObject(s, _story_pages_desc);
}
}
/* Update the next sort value, so that the next
* created page is shown after all existing pages.
*/
_story_page_next_sort_value = max_sort_value + 1;
}
static const ChunkHandler STPE{ 'STPE', Save_STORY_PAGE_ELEMENT, Load_STORY_PAGE_ELEMENT, nullptr, nullptr, CH_TABLE };
static const ChunkHandler STPA{ 'STPA', Save_STORY_PAGE, Load_STORY_PAGE, nullptr, nullptr, CH_TABLE };
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_pages_desc, _story_pages_sl_compat);
int index;
uint32 max_sort_value = 0;
while ((index = SlIterateArray()) != -1) {
StoryPage *s = new (index) StoryPage();
SlObject(s, slt);
if (s->sort_value > max_sort_value) {
max_sort_value = s->sort_value;
}
}
/* Update the next sort value, so that the next
* created page is shown after all existing pages.
*/
_story_page_next_sort_value = max_sort_value + 1;
}
};
static const STPEChunkHandler STPE;
static const STPAChunkHandler STPA;
static const ChunkHandlerRef story_page_chunk_handlers[] = {
STPE,
STPA,