From 2cdc4c5fa0525ca770e58d70bd465b384fcf86f0 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Sat, 18 Jun 2016 13:22:08 +0100 Subject: [PATCH] Use preview instead of purchase sprites for engine preview width calc. --- src/engine_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index 899543c189..86d73918c8 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -81,7 +81,7 @@ struct EnginePreviewWindow : Window { /* Get size of engine sprite, on loan from depot_gui.cpp */ EngineID engine = this->window_number; - EngineImageType image_type = EIT_PURCHASE; + EngineImageType image_type = EIT_PREVIEW; uint x, y; int x_offs, y_offs;